Difference between revisions of "Publications"
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'''THIS MATERIAL SALLY A. APPLIN AND MICHAEL D. FISCHER. ALL RIGHTS RESERVED.'''
Revision as of 20:28, 1 May 2017
Papers in order of date published LATEST to EARLIEST:
THIS MATERIAL ©2008–2017 SALLY A. APPLIN AND MICHAEL D. FISCHER. ALL RIGHTS RESERVED.
From a messaging structure that is complex, multiplexed and much of the time asynchronous, conditions emerge that disrupt symmetry of information exchange. People thus encounter circumstances that seem unpredictable given the information available to them, resulting in limited or failed cooperation and consequent quality of outcomes. We explore the role of Social Machines to support, change, and enhance human cooperation within a blended reality context.
Cooperation is disrupted when people are bound by scripts, processes and algorithms that are inflexible and restrict their agency to solve problems and complete tasks. We suggest increasing trust in humans as a management strategy to foster cooperation with analog and digital algorithms, and productions in the workplace.
13) New Technologies and Mixed-Use Convergence: How Humans and Algorithms are Adapting to Each Other
We examine the current state of 'mixed-use' new technologies integration with legacy systems, and whether the human assistance required to complete tasks and processes could function as a training ground for future smart systems, or whether increasing 'co-dependence with' or 'training of' algorithmic systems, enhancing task completion and inadvertently educating systems in human behaviour and intelligence, will simply subsume people into the algorithmic landscape.
12) Extending Driver-Vehicle Interface Research Into the Mobile Device Commons: Transitioning to (nondriving) passengers and their vehicles
When humans, as passengers in semiautomated or automated vehicles, are no longer directly responsible for human-human/interpersonal communication and negotiation, new interactive paradigms must be considered and designed to protect people in manually controlled cars and VRUs within shared road space. Thus, automotive user interface research must also formally extend outward to include intervehicular interaction rather than being limited to the mainly intravehicular environment, as is the present case. In this article, we will examine broader issues of user interface (UI) consistency in vehicular contexts and present recommendations for future automotive UI research.
IEEE CES Magazine, Vol. 4, Issue 4, Date: Oct. 2015 (10/2015), pp. 101-106
At the moment, AR is based on fixed navigational pathways and single narratives without regard for broader context or history. We encourage UE development for AR to provide environments for sociability, shared stories, and shared experiences.
In this article, we explore the impact of discontinuities within PoSR as we examine the next layer of integration of the automobile as a communications device in society. In particular, we explore the need to develop software for the social automobile that encapsulates a concept of agency on the part of drivers and other automobiles.
Rather than inserting robots into environments simply to complete pre-programmed tasks, we suggest that robots will function most successfully as cooperative partners with humans in environments where they are required. We examine Rethink Robotics' Baxter robot as an excellent example of a cooperative robot.
10th ACM/IEEE International Conference on Human-Robot Interaction. Workshop on The Emerging Policy and Ethics of Human Robot Interaction, Mar 2, 2015, Portland, OR, USA
In this article we explore how multiplexed networked individuated communications are creating new contexts for human behavior within communities, particularly noting the shift from synchronous to asynchronous communication as an adaptation.
IEEE Technology and Society Magazine, Vol. 32, Issue 4, Date: winter 2013
We explore the use of Thing Theory to implement a partial means of implementing mutual surveillance between management and workers to increase human agency while developing more adaptive and efficient business processes.
IEEE Conference on International Symposium on Technology and Society (ISTAS 13) Toronto, Canada, June 2013
We explore how PolySocial Reality (PoSR), a framework for representing how people, devices and communication technologies interrelate, can be applied to developing use cases within integrated IoT and Smart Environment paradigms, giving special consideration to the nature of location-aware messaging from sensors, and the resultant data collection.
IEEE Conference on Intelligent User Interfaces (IUI 2013) IUI Workshop on Location Awareness for Mixed and Dual Reality (LAMDa) Santa Monica, CA, March 2013
We intend to use PoSR to describe and analyse principles underlying instantiations of the emergent ‘network’ comprised by the union of all individual networks, such that patterns in an overall graph representing these can be identified, node-centric projections examined, and sub-graphs compared.
First international workshop on Just-in-time Sociology (JITSO 2012) Lausanne, December 2012
We explore the transition to greater sociability concerning automobiles in the context of communications being more fully integrated into their systems. In particular, we examine the consequences of the emergent network that results from interaction between cars, drivers, passengers, pedestrians and locations.
Adjunct Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '12)
Automotive UI 2012 Workshop on The Social Car (socially-inspired C2X interaction)
Portsmouth, New Hampshire, October 2012 Frame pp. 163-167, actual document pp. 153-156
3) PolySocial Reality: Prospects for Extending User Capabilities Beyond Mixed, Dual and Blended Reality
We discuss ways that developers can use PolySocial Reality (PoSR) to represent a more complete complex structural model of individuals interacting within multiple environments.
IEEE Conference on Intelligent User Interfaces (IUI 2012) IUI Workshop on Location Awareness for Mixed and Dual Reality (LAMDa) Lisbon, February 2012
We consider some possible broad changes that may impact society as a whole as a result of widespread integration of full-spectrum deployed pervasive computing technologies. Our approach considers design challenges for successfully developing and integrating pervasive technologies into culture and society.
IEEE 7th Annual Conference on Intelligent Environments (IE'11) Workshop A3: User modelling and Social Perspectives Nottingham, UK, July, 2011
This paper is an anthropological perspective on the impact of Dual, Mixed Reality and 'PolySocial Reality' (PoSR) on Location Awareness and other applications in Smart Environments.
IEEE Conference on Intelligent User Interfaces (IUI 2011) • IUI Workshop on Location Awareness for Mixed and Dual Reality (LAMDa) • Palo Alto, 13 February 2011